Downpour is out!

Downpour launches 6th March

Today, Downpour comes out!

In case you don’t know, Downpour is the game creation tool I have been working on for the past few years. I started it after I left Niantic in October 2022, and I have been working on it ever since then (with breaks for illness and freelance work and going on trips and so on). I am proud of it. I hope people make good things with it! And also, of course, I hope they subscribe and make this retrospectively not a kinda dumb financial decision. But also I very sincerely hope they make good things that they wouldn’t’ve made otherwise.

The aim when I started working on Downpour was to make a tool that makes making an interactive game-like thing quicker and easier than any other. There’s a lot of parts that go into that, but this, and a secondary goal of making it expressive, remained my north star throughout development. Here’s some examples:

I’ve joked through development that it’s not been an especially fun or creative process, and while that’s mainly a joke – there’s plenty of fun problems I’ve faced along the way – it’s also true that the bulk of it has been trying to take on the tedious work so that other people can make games without thinking about it. Making a Downpour style game without Downpour would be pretty easy for people with reasonable technical chops. But it would involve a lot of faff and a lot of figuring out and it would almost certainly involve a computer and firing up an image editor and thinking about web hosting… It would not be worth all that to make a game that is a single stupid joke. And I like games that are single stupid jokes, and so I guess I have spent a few years in the hopes that I can let more people make more of them.

So if you want to make a game - a quick game, maybe it’s a joke or maybe it’s a poem or maybe it’s something else - Downpour comes out today. I think it’s probably the quickest, easiest way to make a game from end to end. Here’s some links for you:

06 March 2024